///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
/// 
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
/// 
/// Restrictions:
///		By making use of the Software for military purposes, you choose to make
///		a Bunny unhappy.
/// 
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref core
/// @file glm/detail/type_mat4x4.hpp
/// @date 2005-01-27 / 2011-06-15
/// @author Christophe Riccio
///////////////////////////////////////////////////////////////////////////////////

#pragma once

#include "../fwd.hpp"
#include "type_vec4.hpp"
#include "type_mat.hpp"
#include <limits>
#include <cstddef>

namespace glm
{
	template <typename T, precision P = defaultp>
	struct tmat4x4
	{
		typedef tvec4<T, P> col_type;
		typedef tvec4<T, P> row_type;
		typedef tmat4x4<T, P> type;
		typedef tmat4x4<T, P> transpose_type;
		typedef T value_type;

		template <typename U, precision Q>
		friend tvec4<U, Q> operator/(tmat4x4<U, Q> const & m, tvec4<U, Q> const & v);
		template <typename U, precision Q>
		friend tvec4<U, Q> operator/(tvec4<U, Q> const & v, tmat4x4<U, Q> const & m);

	private:
		/// @cond DETAIL
		col_type value[4];
		/// @endcond

	public:
		// Constructors
		GLM_FUNC_DECL tmat4x4();
		GLM_FUNC_DECL tmat4x4(tmat4x4<T, P> const & m);
		template <precision Q>
		GLM_FUNC_DECL tmat4x4(tmat4x4<T, Q> const & m);

		GLM_FUNC_DECL explicit tmat4x4(ctor);
		GLM_FUNC_DECL explicit tmat4x4(T const & x);
		GLM_FUNC_DECL tmat4x4(
			T const & x0, T const & y0, T const & z0, T const & w0,
			T const & x1, T const & y1, T const & z1, T const & w1,
			T const & x2, T const & y2, T const & z2, T const & w2,
			T const & x3, T const & y3, T const & z3, T const & w3);
		GLM_FUNC_DECL tmat4x4(
			col_type const & v0,
			col_type const & v1,
			col_type const & v2,
			col_type const & v3);

		//////////////////////////////////////
		// Conversions

		template <
			typename X1, typename Y1, typename Z1, typename W1,
			typename X2, typename Y2, typename Z2, typename W2,
			typename X3, typename Y3, typename Z3, typename W3,
			typename X4, typename Y4, typename Z4, typename W4>
		GLM_FUNC_DECL tmat4x4(
			X1 const & x1, Y1 const & y1, Z1 const & z1, W1 const & w1,
			X2 const & x2, Y2 const & y2, Z2 const & z2, W2 const & w2,
			X3 const & x3, Y3 const & y3, Z3 const & z3, W3 const & w3,
			X4 const & x4, Y4 const & y4, Z4 const & z4, W4 const & w4);

		template <typename V1, typename V2, typename V3, typename V4>
		GLM_FUNC_DECL tmat4x4(
			tvec4<V1, P> const & v1,
			tvec4<V2, P> const & v2,
			tvec4<V3, P> const & v3,
			tvec4<V4, P> const & v4);

		//////////////////////////////////////
		// Matrix conversions

#		ifdef GLM_FORCE_EXPLICIT_CTOR
			template <typename U, precision Q>
			GLM_FUNC_DECL explicit tmat4x4(tmat4x4<U, Q> const & m);
#		else
			template <typename U, precision Q>
			GLM_FUNC_DECL tmat4x4(tmat4x4<U, Q> const & m);
#		endif

		GLM_FUNC_DECL explicit tmat4x4(tmat2x2<T, P> const & x);
		GLM_FUNC_DECL explicit tmat4x4(tmat3x3<T, P> const & x);
		GLM_FUNC_DECL explicit tmat4x4(tmat2x3<T, P> const & x);
		GLM_FUNC_DECL explicit tmat4x4(tmat3x2<T, P> const & x);
		GLM_FUNC_DECL explicit tmat4x4(tmat2x4<T, P> const & x);
		GLM_FUNC_DECL explicit tmat4x4(tmat4x2<T, P> const & x);
		GLM_FUNC_DECL explicit tmat4x4(tmat3x4<T, P> const & x);
		GLM_FUNC_DECL explicit tmat4x4(tmat4x3<T, P> const & x);

		//////////////////////////////////////
		// Accesses

#		ifdef GLM_FORCE_SIZE_FUNC
			typedef size_t size_type;
			GLM_FUNC_DECL GLM_CONSTEXPR size_t size() const;

			GLM_FUNC_DECL col_type & operator[](size_type i);
			GLM_FUNC_DECL col_type const & operator[](size_type i) const;
#		else
			typedef length_t length_type;
			GLM_FUNC_DECL GLM_CONSTEXPR length_type length() const;

			GLM_FUNC_DECL col_type & operator[](length_type i);
			GLM_FUNC_DECL col_type const & operator[](length_type i) const;
#		endif//GLM_FORCE_SIZE_FUNC

		//////////////////////////////////////
		// Unary arithmetic operators

		GLM_FUNC_DECL tmat4x4<T, P> & operator=(tmat4x4<T, P> const & m);

		template <typename U>
		GLM_FUNC_DECL tmat4x4<T, P> & operator=(tmat4x4<U, P> const & m);
		template <typename U>
		GLM_FUNC_DECL tmat4x4<T, P> & operator+=(U s);
		template <typename U>
		GLM_FUNC_DECL tmat4x4<T, P> & operator+=(tmat4x4<U, P> const & m);
		template <typename U>
		GLM_FUNC_DECL tmat4x4<T, P> & operator-=(U s);
		template <typename U>
		GLM_FUNC_DECL tmat4x4<T, P> & operator-=(tmat4x4<U, P> const & m);
		template <typename U>
		GLM_FUNC_DECL tmat4x4<T, P> & operator*=(U s);
		template <typename U>
		GLM_FUNC_DECL tmat4x4<T, P> & operator*=(tmat4x4<U, P> const & m);
		template <typename U>
		GLM_FUNC_DECL tmat4x4<T, P> & operator/=(U s);
		template <typename U>
		GLM_FUNC_DECL tmat4x4<T, P> & operator/=(tmat4x4<U, P> const & m);

		//////////////////////////////////////
		// Increment and decrement operators

		GLM_FUNC_DECL tmat4x4<T, P> & operator++();
		GLM_FUNC_DECL tmat4x4<T, P> & operator--();
		GLM_FUNC_DECL tmat4x4<T, P> operator++(int);
		GLM_FUNC_DECL tmat4x4<T, P> operator--(int);
	};

	// Binary operators
	template <typename T, precision P>
	GLM_FUNC_DECL tmat4x4<T, P> operator+(tmat4x4<T, P> const & m, T const & s);

	template <typename T, precision P>
	GLM_FUNC_DECL tmat4x4<T, P> operator+(T const & s, tmat4x4<T, P> const & m);

	template <typename T, precision P> 
	GLM_FUNC_DECL tmat4x4<T, P> operator+(tmat4x4<T, P> const & m1, tmat4x4<T, P> const & m2);

	template <typename T, precision P> 
	GLM_FUNC_DECL tmat4x4<T, P> operator-(tmat4x4<T, P> const & m, T const & s);

	template <typename T, precision P> 
	GLM_FUNC_DECL tmat4x4<T, P> operator-(T const & s, tmat4x4<T, P> const & m);

	template <typename T, precision P>
	GLM_FUNC_DECL tmat4x4<T, P> operator-(tmat4x4<T, P> const & m1,	tmat4x4<T, P> const & m2);

	template <typename T, precision P>
	GLM_FUNC_DECL tmat4x4<T, P> operator*(tmat4x4<T, P> const & m, T const & s);

	template <typename T, precision P>
	GLM_FUNC_DECL tmat4x4<T, P> operator*(T const & s, tmat4x4<T, P> const & m);

	template <typename T, precision P>
	GLM_FUNC_DECL typename tmat4x4<T, P>::col_type operator*(tmat4x4<T, P> const & m, typename tmat4x4<T, P>::row_type const & v);

	template <typename T, precision P>
	GLM_FUNC_DECL typename tmat4x4<T, P>::row_type operator*(typename tmat4x4<T, P>::col_type const & v, tmat4x4<T, P> const & m);

	template <typename T, precision P>
	GLM_FUNC_DECL tmat2x4<T, P> operator*(tmat4x4<T, P> const & m1, tmat2x4<T, P> const & m2);

	template <typename T, precision P>
	GLM_FUNC_DECL tmat3x4<T, P> operator*(tmat4x4<T, P> const & m1, tmat3x4<T, P> const & m2);

	template <typename T, precision P>
	GLM_FUNC_DECL tmat4x4<T, P> operator*(tmat4x4<T, P> const & m1, tmat4x4<T, P> const & m2);

	template <typename T, precision P>
	GLM_FUNC_DECL tmat4x4<T, P> operator/(tmat4x4<T, P> const & m, T const & s);

	template <typename T, precision P>
	GLM_FUNC_DECL tmat4x4<T, P> operator/(T const & s, tmat4x4<T, P> const & m);

	template <typename T, precision P>
	GLM_FUNC_DECL typename tmat4x4<T, P>::col_type operator/(tmat4x4<T, P> const & m, typename tmat4x4<T, P>::row_type const & v);

	template <typename T, precision P>
	GLM_FUNC_DECL typename tmat4x4<T, P>::row_type operator/(typename tmat4x4<T, P>::col_type & v, tmat4x4<T, P> const & m);

	template <typename T, precision P>
	GLM_FUNC_DECL tmat4x4<T, P> operator/(tmat4x4<T, P> const & m1,	tmat4x4<T, P> const & m2);

	// Unary constant operators
	template <typename T, precision P>
	GLM_FUNC_DECL tmat4x4<T, P> const operator-(tmat4x4<T, P> const & m);
}//namespace glm

#ifndef GLM_EXTERNAL_TEMPLATE
#include "type_mat4x4.inl"
#endif//GLM_EXTERNAL_TEMPLATE
